ASUS G51J Gaming Performance

Futuremark 3DMark03

Futuremark 3DMark05

Futuremark 3DMark06

Futuremark 3DMark Vantage

3DMark shows more of a theoretical potential for the various GPUs, before CPU performance becomes a potential bottleneck. Granted, most of these laptops have CPUs that are plenty fast, but just as no two games show identical requirements, 3DMark is at best one additional test to run rather than a replacement for gaming benchmarks.

We do have G51Vx results, which are missing in the gaming tests, and two of the 3DMark versions (03 and 06) show less than a 5% difference between the G51J and G51Vx. 3DMark05 and Vantage on the other hand show the G51J leading the G51Vx-A1 by 24% and 14%, respectively. In our limited gaming tests on the G51Vx, we didn't encounter any performance issues that were different from what we see on the G51J; at 1680x1050 or 1920x1080, the GTX 260M GPU is the major bottleneck on either system.

Assassin's Creed DX9

Batman: Arkham Asylum

Borderlands

Call of Duty: World at War

Chronicles of Riddick: Dark Athena

Crysis - Medium

Crysis - High

Empire Total War

Far Cry 2 DX10 0xAA

Mass Effect

Race Driver: GRID 0xAA

S.T.A.L.K.E.R. Clear Sky (DX10)

Average Gaming Performance

Gaming performance shows just how well the G51J does for the price. The W870CU is about 25% faster, but it's pretty much all from the GPU in these tests. That's about in line with the minimum price difference to upgrade to a notebook with GTX 280M (currently those start at around $1800). In the vast majority of games, either you can run at max detail settings without trouble or you'll need to turn down some settings on both the GTX 260M and the GTX 280M. If that's not acceptable, you could look at SLI GTX 280M solutions, but they're a big step up in price and we're still stuck with Core 2 models in that case.

Outside of antialiasing, we maxed out the settings for all of the games we test. Dark Athena, Crysis, Empire: Total War and STALKER: Clear Sky are too demanding for mobile GPUs at those settings, but Medium to High detail will work fine, even at 1080p. If you're one of those people that feel a need to max out every game setting, perhaps gaming laptops aren't the best idea. For most, the difference between High and Max is going to be relatively small in practice, and there are many titles (i.e. not Crysis) where even maximum detail will work well.

ASUS G51J Application Performance ASUS G51J Battery Life
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  • crydee - Wednesday, December 16, 2009 - link

    From reading other forums it sounds like the UL30VT has a nicer LCD and build quality. As soon as they start selling those and with the same battery as the UL80VT the price should be lower for an overall smaller laptop and no dvd-rom. That sounds like the laptop I'd want. 13" will be easier to handle the smaller resolution.
  • duffmann - Wednesday, December 16, 2009 - link

    On my ASUS UL30a (which also has a SU7300) there is an option to do a 1-5% overclock in the BIOS. By default it was set to a 3% when I recieved the system effectively making it 1.339GHz. Is this option also present on the UL80Vt and if so, do the "stock" numbers in the article correspond to 1.3GHz?
  • JarredWalton - Wednesday, December 16, 2009 - link

    I did not check in the BIOS (and the laptop is on its way back to ASUS), but CPU-Z/Intel TAT showed a clock of 1.30GHz at stock and 1.73GHz overclocked, so if there is a BIOS overclock option it was not enabled.
  • rubbahbandman - Wednesday, December 16, 2009 - link

    I got the Lenovo Ideapad Y550 over the holidays and think it should be considered as well if you're looking for a budget gaming laptop.
    For $820 (not including tax) I got:

    *Intel Core 2 Duo P8700 (only 25watt processor) vs i7 720QM (45watts for similar performance, and costs far more)
    *4GB DDR3 (pretty standard)
    *Nvidia Geforce 240M (23watt videocard) vs 260M (75watts)
    *320GB HD (5400 RPM, my worst part, but at least it's low power, quiet, runs cooler, and doesn't vibrate as much as a 7200)
    *HD LED 1366x768 native resolution doesn't seem like a disadvantage to me. It's comfortable for the eyes and doesn't require as beefy a videocard, uses less power too I'd imagine than 1920x1080. While the 240M offers far less powerful than the 260M, it good enough to play most games at 1366x768 with high settings and doesn't draw nearly as much power or produce as much heat as the 260M.
    *and it comes with bluetooth, wireless N, nice 'laptop' speakers (w/a tiny sub), win 7 64bit, hdmi, dvd writer, eSATA, 6 lbs, (no TV-tuner though).
    *with only a 6-cell battery I can surf the web for 4hrs 15min with my setup. gaming on the other hand is about 90min-2hrs, which is still very good compared to most.
  • bennyg - Thursday, December 17, 2009 - link

    There's budget midrange gaming and there's budget highend gaming, you're comparing quite different categories here
  • rubbahbandman - Thursday, December 17, 2009 - link

    "ASUS G51: Affordable Midrange Gaming"
    FTA
    I'm just pointing out there's affordable midrange gaming at less than $900 for laptops versus the $1400-1500 price tag for the G51. Neither of the computers in this article would be considered "high-end" for laptop gaming.
  • JarredWalton - Thursday, December 17, 2009 - link

    The only thing significantly faster in laptops would be something sporting dual GPUs (for now). GTX 280M laptops are about 20-30% faster at most in gaming, which isn't much considering the majority of such laptops will cost well over $2000.

    Mostly, I call this "Affordable Midrange" because I consider $1500 to be the top of the midrange laptop market in terms of cost. The GTX 260M is about twice the performance (slightly more) of the GT 240M: 96 vs. 48 SPs, and clock speeds that are marginally faster, with 256-bit vs. 128-bit memory interface. Also, if you're going to quote 23W for power on the GT 240M, the GTX 260M would only be 38W -- 82W is the difference I measured between system idle and gaming load, which is going to be split between the CPU, RAM, GPU, etc. (I also only show a 31W difference between 100% CPU load and gaming load, which corroborates that 38W figure from NVIDIA.)

    Of course, the GT 240M is going to be around 2.5 times the speed of the G210M in the UL80Vt, so you'll be able to run any game as long as you're willing to drop the details. Where the GTX 260M is able to run games at 1080p with medium to high detail, the GT 240M will be limited to 900p at ~medium detail.
  • Hulk - Tuesday, December 15, 2009 - link

    The flex results from the torque applied to the screen.
  • Wesleyrpg - Tuesday, December 15, 2009 - link

    As well all know Asus underclocked the GTX 260M in the G51J from the defaults of 550/1375/950 to 500/1250/800 for heat management issues, but im wondering how much extra performance can be squeezed out of the system by 'overclocking' the GPU to its default speeds and beyond. I'm also curious to know how this affect the systems temps!

    Can the Asus G51J take advantage of faster RAM like DDR3-1333 or DDR3-1600 modules? At what point does the machine start to gain/lose performance because of extra bandwidth/latency of the faster modules?

  • Wesleyrpg - Tuesday, December 15, 2009 - link

    ok so i did some testing and got some very interesting results, i ran 3dmark06 three time and here are the average results!

    10069 (500/1250/800)
    SM2.0 4417
    SM3.0 4036
    CPU 3179
    Temp min/max 64-91

    and now for the GPU running at 550/1375/950

    10983
    SM2.0 4854
    SM3.0 4559
    CPU 3191
    Temp min/max 64-92

    Thats it......a 10% improvement for a 1C in temp? Maybe im not getting the whole picture here or maybe Asus are downclocking for longevity reasons?

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